Overview []
Caelum is a magocracy of slender, winged beings living on the coldest mountaintops. They are skilled archers and train war mammoths. The heavy infantry of Caelum uses arms and armor of magical ice. Caelian Seraphs are powerful mages of wind and frost. They are cold resistant and dislike warm lands.
Background []
Caelum is a magocracy of winged humanoids who inhabit the highest mountain peaks. In ancient times, there were three Caelian clans, but when the Harab Seraphs of the Raptor Clan began to study the dark ways, the the world. The Eagle Kings were replaced by the High Seraphs of the Citadel of Frozen Crystal. The Seraphs are masters of Air magic and craft the magical ice that Caelians use instead of regular metal. The ice tempers with lower temperatures and the heavy ice armor is more durable in cold climates than in warmer ones. All weapons crafted from the ice are magical and capable of harming magical beings. The High Caelians live in the coldest mountain peaks and are unaffected by low temperatures. They are thin and light. Spire Horn Caelians are less resistant to cold but have partial resistance to lightning. The Caelians are skilled archers and prefer hit-and-run tactics, even though they do have some heavy troops, such as huge Mammoths.
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Strategy Overview[]
general discussion of pretender design, strengths and weaknesses, counters
Strategy Guides []
links to pages where people can submit their own in-depth guides