A human kingdom ruled by a royal family of great men. Machaka uses many different animals for warfare and has light to medium infantry as well as archers. Priests and Witch doctors from various clans give Machaka a wide range of magical skills. Machakans dislike cold lands.
Machaka is an old sacral kingdom divided into totemic clans. The clans follow their totemic spirits and worship them as bringers of civilization and tell myths about their interactions with men. For centuries the Lion Clan has dominated the others and formed a unified kingdom under their wise rule. The Lion Clan is blessed by Lion and are superior to other men. The Great Men of Mababwe, called 'Colossi' by Arcoscephalian historians, have ruled the plains since Hyena was coerced to teach metalworking to men and Rhino was defeated by spears longer than his. From Great Mababwe, the semi-divine Colossi of the Lion Clan rule their lesser kin as sacred Kings and Queens. There are many totemic clans, but some have been more influential. Hyena, Rhino, and Spider all serve Lion with their totemic masters' skills and guidance. Recent contact with Berytos and other nations has seen the rise of ambition among the Colossi royalty and the Lion Kings are preparing for the Awakening of Lion. Machakans prefer hot lands.
For a more detailed unit description please see page 167 of the manual.
Strategy Overview Edit
general discussion of pretender design, strengths and weaknesses, counters
Strategy Guides Edit
links to pages where people can submit their own in-depth guides
- Guide by Gregstrom : http://z7.invisionfree.com/Dom3mods/index.php?showtopic=1682
- Guide by Baalz: Wiki, Desura