A "Site" is a randomly generated modifier found in a province. A Site can be found either through events or, more commonly, through Site Searching. The vast majority of sites give you a monthly income of one or more magic gems, and are how you will generate much of your gems throughout a typical game. Magic sites are ranked on a scale of 1 through 6, signifying how high a mage's magic path has to be to find that site. (For example, a Level 6 Astral site would require an S6 mage to find.)
Site Searching
There are two kinds of Site Searches in the game, referred to as 'Manual' and 'Spell-based':
Manual
A manual site search involves bringing a mage to a province and ordering him/her to 'Search for Magic Sites'. The advantage of this type of search is that the mage will search for all sites of the paths they have access to. For example a mage with E1A1 would search for Level 1 Earth and Air sites. The downside is that the mage will likely not have the level(s) of magic required to find higher-level sites in the province, if they exist.
Spell-Based
Each school of magic has it's own site search spell, detailed in the table below. All of these spells search as Level 9, and are guaranteed to find sites of the associated magic type if they exist in the province. The downsides are that a mage can only cast one per month, require a minimum path level, and they cost a specific number of gems.
School | Spell Name | Gem Req | Path Req | Research Req |
---|---|---|---|---|
Air | Auspex | 2 Air Gems | A2 | Thaumaturgy 4 |
Earth | Gnome Lore | 3 Earth Gems | E2 | Thaumaturgy 4 |
Fire | Augury | 2 Fire Gems | F2 | Thaumaturgy 3 |
Water | Voice of Apsu | 2 Water Gems | W3 | Conjuration 4 |
Astral | Arcane Probing | 3 Astral Pearls | S1 | Evocation 3 |
Death | Dark Knowledge | 4 Death Gems | D1 | Conjuration 3 |
Nature | Haruspex | 2 Nature Gems | N2 | Thaumaturgy 3 |
Blood | Bowl of Blood | 5 Blood Slaves | B1 | Blood 2 |